Sure, sure, let's just auto-include the two $30 cards right off the bat [img]biggrin.gif[/img]
I don't know if Tezz's usefulness will be as apparent with the essentials. Get him out, and for 0 you've got chrome, diamond, and crystal (and the artifact lands were I to have them in). Going with 1 gets you Sol Ring, Scroll Rack, Clamp. 2 is fellwar, Jitte.
The untapping ability works nicely with things like the mana artifacts, but diamond doesn't work without a land in hand, chrome requires imprint. The other thing he does is make the high cost artifacts into crazy death machines.
Don't get me wrong, I think Tezz is highly abusable, I'm just not sure that he would be so in this deck.
A deck with deck built to abuse him, one with more artifacts relevant to his ability, a combo deck, perhaps one of those....
Invincible Hymn..... really?! Leave that in the wishboard.
FB Dragon - Agreed, worth looking into
Bant Charm - True, solid. The essentials mana base can surely support it. Do we want to start supporting cards in the essentials that require many colors of colored mana? It's hard to say whether a regular deck may be able to support it. Since the essentials is an ideal to strive towards, that is also akin to supporting a push towards an essentials mana base. Which is fine, but is in a completely different league than pushing striving towards the non-land ideals in the deck.
Hellkite Overlord - *see bant charm* Also, that's a lot of stuff on a stick for 8 mana. Definitely great for the price. Curve examination? Creature review?
Jund Charm - *see bant again* I like that this features a set of abilities that I'm not sure are represented many, if any, places elsewhere in the essentials.
Sarkhan - good question, I'm not sure either
Wooly Thoctar - *see bant charm, then forget about that* yeppers, agreed
Panoramas - fetch basics. No thanks.
Tri-taps - exactly.
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