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February 16th, 2004, 08:25 PM
#21
Inactive Member
[img]smile.gif[/img] It dropped off my [img]smile.gif[/img] There was a [img]smile.gif[/img] there!! Honest! [img]smile.gif[/img]
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February 17th, 2004, 02:05 AM
#22
Inactive Member
I must have missed it in the scanning I did. No worries. [img]smile.gif[/img]
I confess I was compelled at that moment by the possibilities of a hundred angry mothers at our backs. The wizards wouldn't stand a chance.
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February 17th, 2004, 11:54 PM
#23
Inactive Member
We can find the thieves fairly easily I should think - you can bet they're watching. When we do, let's give them the babies AND our prisoners - they should have a good channel or two to maximize their potential. It also sidesteps our promise not to hurt the prisoners without risking our party.
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February 20th, 2004, 03:23 AM
#24
Inactive Member
Well, since tomorrow is game day again. Are we all in agreement that:
1. The dragon and wizard school will be ignored for now.
2. We try to hunt down Luckbreaker and his Thieve's Guild, using the babies as a bargaining tool to gain their aid?
4. We start taking Justin and his Sashes out in earnest, actively hunting them if need be?
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February 20th, 2004, 04:17 AM
#25
Inactive Member
Merilin would have to grudgingly agree to turn the prisoners over to the thieves guild, as the towns authorities are in question, turning them over to the guard just simply wouldn't work as now one IS a guard. Oh what a tangled web. [img]wink.gif[/img]
[img]graemlins/rose.gif[/img]
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February 20th, 2004, 02:51 PM
#26
Inactive Member
Sounds like a plan to me! Add to that list alert the townsfolk as well. [img]graemlins/rose.gif[/img]
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February 20th, 2004, 04:40 PM
#27
HB Forum Owner
Just a head's up....while you will have their bodies, you won't have their minds. Jaskyn and Lynliss' players will not be available... so that leaves the rest of you to strategize.
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