Now about that dragon:
If we can avoid confronting the beast it would be in everyone's best interest. For that I think we need to rely upon our rangers and druid. Dragons, even small ones, are horrible.
If we do not succeed in avoidance, the battle will be more straightforward than with wizards - damage, damage, and more damage.
Dragons can fly and usually cast spells, and breathe - this one breathes fire, we know. They have a lot of hit points, but they're also big, so they're easy to attack from many sides. They can defend in all directions (mouth, claws, wings, tail) but probably not all weapons every turn. If our meat shields assault from several directions while our casters and missile launchers hang safely back (hopefully casting such things as Endure Elements), with our rogue flanking when he can get in safely (he's a good candidate for the aforementioned Endure Elements) we may survive the encounter. Anything else anyone can think of?
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