I think this may be the best set in ages for my deck. You know how much I value lands, and this seems like a grand way of playing with them, but we'll see. We'll see.
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I think this may be the best set in ages for my deck. You know how much I value lands, and this seems like a grand way of playing with them, but we'll see. We'll see.
I changed the threat title to Zendikar.
Now there's more exciting things to talk about with the super promotion.
What do you think is going to happen to prices? Secondary market insanity?
Abe preordered from SCG at $85 a box. They're now $110. The lowest English box of Zendikar is $120 + shipping right now on ebay.
So the number crunchers listed the odds of getting the "good card" insert is about 1: 720 packs. That's not particularly high. That's 1 in 20 boxes.
One thing I did learn from the midnight prerelease I went to. Green/White is really strong. Allies are amazing. Removal is at a premium if you aren't playing black. Almost all the rares are playable. I went 3-1 and got 6 extra packs. I'm happy. Foil Arid Mesa and Foil Mindbreak Trap (sold for $50 before I left the store :D).
Yeah, play green white. It's good.
This set looks like pretty good money. There's a couple high priced mythics, the new fetches, the off-hand possibility of treasure.... Seems like one of the best money sets since 10th.
I didn't do so well at the prerelease (my fist under 7th place), but I did only have 7 mins to build a deck because I was late. In the end it was worth it. I traded for the U/R fetch and the Exile any number of spells trap, all I had to do was get rid of a bunch of crap rares...
I opened up two boxes today and got 11 fetches, and many repeated rares. It was very odd, whenever I opened up a rare, the next rare of the same color would be the same card. Like, I opened a up a Lotus Cobra, so the next green rare I opened was a Lotus Cobra. Both boxes did this with many cards.
Thanks Chad, we'll if the rest of us have collation problems.
Picked up a foil Scalding Tarn today, for $25 =)
Here we go, first boxxxx.....
First Box Report:
Only one duplicate rare, Sphinx of Jwar Isle. I also got a duplicate of my foil rare, but that's normal.
Number of Fetch lands; 4
# of Mythics: 6 - Ob Nixilis, Kalitas, Felidar Sovreign, Nissa Revane, Warren Instigator, Mindbreak Trap
# of Foil Rare - 1, Devout Lightcaster
Box Two:
# of Duplicate rares: 1 I got two World Quellers, which is great because I want like 17 of them. I also got duplicates of both of my foil rares
# of fetchlands: 3
# of Mythics - 4 - Ob Nixilis x2, Lorthos, Sorin Markov
# of Foil Rares: 2 - Ob Nixilis, Sphinx of Lost Truths
So, less fetches and mythics, but the amazing foil mythic makes up for it. Ob Nixilis foil is hot rihght now. Many think he is the new Rafiq of Many, a highly playable and sought after legendary mythic. and I got one in teh first box and two int eh second, plus one of them foiled. No regrets there. Value-wise, that's better than the average value of a random mythic and fetch land.
Cards I still want for my deck:
Chandra Ablaze
Iona, Shield fo Emeria
Lotus Cobra
Day of Judgment
Roil Elemental
The Good Stuff:
For you budget folks out there, here are gthe good non-rare, non-lands from Zendikar I;m very high on and are immediately inclusions in H&J.
Relic Crush - Destroys, instantly, as naturalize and can get you a s3econd naturalize for free if you want. Quite good because of its flexibility.
Gatekeeper of maliker - edicts are great
Frontier Guide - neverending mana
Expedition map gets you anuy land, not just basics, and is an artifact for any color of deck. Amazing.
Mold Shambler - Common, 3/3, destroys any non-creature, which includes Planeswalkers.
Heartstabber Mosquito - Unlike a lot of other black kjill, this takes out any creature, without any restricion.
Oran-Rief recluse - destroying flyers is gravy, and few have pro-green. the only flyer shtat surviv e- Eesha, Simic Sky Swaller, Pristine, Iridescent, and then some that no one ever plays like Zephid and Cerealn Wyvern.
Kor Catographer 0- CIP land for Whte, awesome
Khalni Heart Expedition - great acceleration and color fixin'.
Explorer's scope - Solid in the right circumstances.
Summoner's bane - Probably one of my favorite four cc counters of all time.
Journery to Nowhere - better than Oublliette
Reckless Scholar - Cephalid Seer for wizards and humans.
Kor Sanctifiers - CIP and Disenchants
Khalni Gem - Fine mana fixin' and helps with landfall.
The box I opened had a bunch of doubles... but the goods first
4 Fetches (1ug, 2 bg, 1 ur)
1 Cobra
2 Day of Judgement
1 Foil Mythic Iona
I got 2 of each of these...
Bloodchief Ascension
Malakir Bloodwitch
Luminarch Ascension
Day of Judgment
Verdant Catacombs
Magosi, the Waterveil
Oracle of Mul Daya
Terra Stomper
Elemental Appeal
Chandra Ablaze
So only 16 packs had unique rares... at least I got most of the goods I was looking for and I was able to sell one Day of Judgment on the spot. Anyone looking for a Lotus Cobra?
The first deck in next week's article looks like it would be awesome to play. I built in a lot of synergies.
Ok I have some time, let's open up my other two boxes.
Okay, first five packs so far, mythic, foil rare, rare, mythic, mythic, mythic. Four mythic sand fooil rare in five packs. Wow.
Booster Box 3:
# of duplicates, none, except for a duplicate of one of my foil rares
Fetches:3
Foil Rares: 2 Guul Draz Specter, Luminarch Ascension
Mythics: 5 - Nissa, Kalitas, Eldrazi Monument, Rampaging baloths, Felidar Sovreign
So I just got one more mythic in the box after the first five packs. Still missing:
Chandra Ablaze
Iona, Shield fo Emeria
Lotus Cobra
Day of Judgment
Roil Elemental
Two of these are rares and I haven't gotten one in three boxes, the other three are mythics. Just one box lef tot find them.
Final box:
# of duplicates: 1 Sphinx of Lost Truths
# of Fetches: 3
# of Mythics: 4 - Ob Nixilis, Sorin Markov, Kalitas, Felidar Sovreign
# of Foil Rares - 1 Bloodchief Ascension
Okay,m now the foil is good for value, since that rare is going for about 5-6 bucks right now without being foiled. Low # of fethces, low # of mythics, and noe good to make up it.
I always get these wierd things. there is always one money card I get a ton of, and then soem money cards I get raped on.
I got 0 day of Judgment despite it being just a rare, and the same for Roil Elemental. Yet I scored a player's set of the mythic Ob Nixilis, including one foil, total value on SCG for them is around 70 dollars.
Remember in Conflux where I got a ton of Nicol Bolas but was missing a bunch of other stuff? Well, the same is here.
In two boxes, I didn;t open what I failed to open in the first to and I wanted. Suck.
Blame it on Jacob. He's like the Black Cat except his radius extends way farther.
I don't mind odd doubles in my box and I don't think Chad does either, because we both got pretty good boxes. The only thing I didn't get was at least one Warren Instigator. In fact, I haven't even seen one in person yet.
I didn't mind pulling doubles, it just bummed me out. I wish there was more variety to the box.
So here are the card that have made it into my 5-color deck:
Lands
Greypelt Refuge
Akoum Refuge
Kazandu Refuge
Sejiri Refuge
Jwar Isle Refuge
Emeria, the Sky Ruin
Skalding Tarn
Verdant Catacombs
(Need more fetches)
Creatures
Rampaging Baloths
Gatekeeper of Malakir
World Queller
Frontier Guide
Vampire Nighthawk
Obsidian Fireheart
Mold Shambler
Artifacts
Explorer's Scope
Expedition Map
Sorceries
Day of Judgment
Rite of Replication
Enchantments
Luminarch Ascension
Bloodchief Ascension
Oran-Rief Recluse didn't quite make the cut, I really couldn't find a place for a 6 mana removal spell.
Khalni Heart Expedition requires 2 mana to cast, and then 3 more lands have to come into play under your control before it does anything for you, so it didn't make it.
I'm not using Luminarch Ascension. I know it's good. I want to play it, but the problem is that when we do get a big multiplayer game going at school, they like to aim stuff at me just for fear of what I'm going to do.
Almost forgot, I'm going to add a Cosi's Trickster, because in multiplayer he will practically be a Tarmogoyf for U.
Abe on Luminarch Ascension:
"This is stupidly silly in multiplayer. I am warning everyone I play against, if you play this stupid card against me in multiplayer, I will attack you and kill you, and I will enjoy it. I will also make fun of you for the entire game. I?m just saying."
Is it really that much more broken than say Wild Pair? And how many 1, 2, and 3 mana cards can easily remove this as a threat? I'm sure you are running some of them in any 5-color deck. And tokens aren't that scary either... Echoing Truth, Deed for 0, Explosives for 0, etc etc... is no more scary than any other scary card in a 5-color deck. Tinker is more frightening... Survival is more frightening...
It must be bad if it's been lumped in with that Invincible Hymn silliness. This thing is dropping angels as quick as the second turn. Even on the 3rd you're still looking at a 4/4 every other turn without really slowing your development because it's only 2 damned mana. This is likely to be disgusting in multiplayer. Perverse even. I'm sure that, much like Invincible Hymn, it'll feel great the first time, but you'll go home feeling a little slimy. :D