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May 25th, 2005, 08:18 PM
#1
Inactive Member
Has anyone had any experience in animation as I was considering making a short animation about zombie pirates. If so did you do it by hand or using a computer(if that's possible, what software did you use)?
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May 25th, 2005, 08:35 PM
#2
Inactive Member
Computer - Macromedia Flash. You can do frame-by-frame animation, as well as use "tweens", which basically fills in frames for you between two key points.
For an example of a kick-ass flash cartoon, check out http://www.ninjai.com By the time they got to chapter 12, they pretty much mastered flash cartooning, methinks. Or go to http://www.atomfilms.com/af/animation/flash/ to see more.
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May 25th, 2005, 10:30 PM
#3
Inactive Member
All depends what style of animation you want to do. I've been using After Effects for most of my animation, using photo cut-outs, which follows a Monthy Python/South Park style.
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May 26th, 2005, 08:03 AM
#4
Inactive Member
Ive done some stop motion animation.
Using a super 8 camera, with single frame, and also with a DV camera hooked (firewired) up to a MAC running BTV software:
http://www.bensoftware.com/
I found BTV to be fine for these purposes.
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May 26th, 2005, 09:24 AM
#5
Inactive Member
I use MAX 7 for my animations. Or a camera and cutout shapes on a flat table. I'm moving into the world of stop-motion at the moment.
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And, Jesus, is it time consuming.
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May 26th, 2005, 10:18 AM
#6
Inactive Member
it took me a year to learn 3ds max [img]eek.gif[/img]
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May 26th, 2005, 10:21 AM
#7
Inactive Member
on the subject of stop motion, saw a fantastic stop motion short in cannes.
Basically this writer was having writers block and the paper was attacking him. It was very nicely executed.
One of the tricks used , was where the sheet of paper was on the desk, that was actually a tray of milk totally flat on the sruface , so when the guy went to write his hands slipped right into the the paper..
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May 27th, 2005, 03:44 AM
#8
Inactive Member
I was a DP on an Stop-Motion/Claymation short. It was really very cool. I would show up and light the scene, check the camera and lens, discuss the shot then walk away. They would do their thing for a day or two and then I would get called back to do the same thing all over again.
Talk about shooting ratios--It was shot on 16 and I think that practically every frame was used. It would be fun to do another.
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May 28th, 2005, 12:34 AM
#9
Inactive Member
Thanks for the help. What do you think about the software you recommended? Is it easy to use or not? I'm thinking about doing a 2D animation as I don't think i have enough time to learn how to do good 3D animation.
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May 28th, 2005, 02:37 PM
#10
Inactive Member
You may want to look at Hash's Animation Master. Of all the 3D packages, it gives you a lot of flexibility for a relatively small price tag ($300). It has a decent toon-renderer that will let you do cartoon-like animation, and will also allow you to grow into more complex 3D animations later on.
I bought a copy a few years back, and within a couple weeks I was compositing animated clips into one of our movies.
Good luck.
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