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Thread: Essentials

  1. #61
    Inactive Member jrr's Avatar
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    Re: Essentials

    I have a few extra of cards for the essentials if you don't already own them.

    Kazuuk, Tyrant of the Cliffs
    Luminarch's Ascension
    Marshal's Anthem
    Thada Adel, Acquisitor

    [EDIT]
    Cards to consider cutting from the current deck.

    Masticore: This guy seems to situational for the main deck, especially with some of the new guys in the 4 mana slot.
    Allied Strategies: Aaron and I talked about this and we both think the new rebound draw spell is better most of the time.
    Teferi, Mage of Zhalfir: Does he really do anything exceptional for the UUU cost? I'm starting to think no.
    Tidespout Tyrant: Same about the UUU, and he doesn't have an emediate effect for 8 mana.
    Tradewind Rider: Great card, but he takes a fair amount of set up before he does anything cool.
    Jund Charm: I still think Bant Charm is better. This just seems meh compared to a lot of other 3 mana cards we already run.
    Kaervek the Merciless: Sure he wins games from time to time, but I think it might be time to retire him to the wish board.
    Rith, the Awakener: Win more? Yeah, usually not a great strategy.
    Spiritmonger: Big? Yes. Regenerates? Yes. Anything else? Not really.
    Woolly Thoctar: Simply a body.
    Silvos, Rogue Elemental: Trample and regenerate is cool, but GGG is not. I think its time to move on.
    Thornscape Battlemage: Discussed and decided he's just not as cool as he used to be.
    Avatar of Fury: Another big body... his only real saving grace is that he flies. Next.
    Spirit of the Hearth: Situational wish board material.
    -JRR

  2. #62
    Inactive Member TheAbe's Avatar
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    Re: Essentials

    I gotta say I disagree with some of this stuff, like Journeyer's Kite and Citanul Flute.

  3. #63
    Inactive Member TheAbe's Avatar
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    Re: Essentials

    Take this for example:

    Lord of Extinction ? Sure it?s all card, but so what? Then it?s just a big guy. Big guy, no trample, who cares? At least Mortivore can regenerate. Vulturous Zombie flies. Lord of Extinction is just big, potentially. Pass.


    It's a player killer! Any creature that is a five mana and essentialy reads "If you deal damage to a player with this, they die," should be played. Attack, force blocks, and watch creatures die. Repeat.

  4. #64
    Inactive Member TheAbe's Avatar
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    Re: Essentials

    Reap and Sow ? There?s other ways to take out a land and this is too expensive for search.


    Gets you any land., so I think that makes the cut, plus you don;t have a lot o fLD for that Academy Ruins or Volrath;s Stronghold or Kor Haevn, so having a card or two that can do that if you need to is nice. Get your own power land and put it into play, and destroy thiers is very powerful and totally worth 6 mana at time.

  5. #65
    Inactive Member TheAbe's Avatar
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    Re: Essentials

    You want to cut Allied Strategies? WTF? Are you smoking crack?

    List the draw spells, in all of Magic, better than Allied Strategies in a deck with all five colors.

    1: Ancestral Recall
    2: Stroke of Genius
    3: The new card
    4: Ummmm?


    It's better than Fact or Fiction, better than Etched Oracle, better than Tidings, Better than Brain Geyser, better than Mind's Eye, what's better?

    Yeah, because turning one card into five for five splashable mana is such a problem.

  6. #66
    Inactive Member TheAbe's Avatar
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    Re: Essentials

    Quote Originally Posted by jrr View Post
    I have a few extra of cards for the essentials if you don't already own them.

    Kazuuk, Tyrant of the Cliffs
    Luminarch's Ascension
    Marshal's Anthem
    Thada Adel, Acquisitor

    [EDIT]
    Cards to consider cutting from the current deck.

    Masticore: This guy seems to situational for the main deck, especially with some of the new guys in the 4 mana slot.
    Allied Strategies: Aaron and I talked about this and we both think the new rebound draw spell is better most of the time.
    Teferi, Mage of Zhalfir: Does he really do anything exceptional for the UUU cost? I'm starting to think no.
    Tidespout Tyrant: Same about the UUU, and he doesn't have an emediate effect for 8 mana.
    Tradewind Rider: Great card, but he takes a fair amount of set up before he does anything cool.
    Jund Charm: I still think Bant Charm is better. This just seems meh compared to a lot of other 3 mana cards we already run.
    Kaervek the Merciless: Sure he wins games from time to time, but I think it might be time to retire him to the wish board.
    Rith, the Awakener: Win more? Yeah, usually not a great strategy.
    Spiritmonger: Big? Yes. Regenerates? Yes. Anything else? Not really.
    Woolly Thoctar: Simply a body.
    Silvos, Rogue Elemental: Trample and regenerate is cool, but GGG is not. I think its time to move on.
    Thornscape Battlemage: Discussed and decided he's just not as cool as he used to be.
    Avatar of Fury: Another big body... his only real saving grace is that he flies. Next.
    Spirit of the Hearth: Situational wish board material.


    Kaervek?!?!?
    Spriirmonger?!?!?
    Avatar of Fury is even in question?!?!
    Thornscape B-Mage?

    These are some silly cards to question.

    Wooly Thoctar, Spirit of the Hearth, Tradewind, Teferi, Masticore, Tidespout - I think these are deiniately YMMV because I love a lot of them (not all of them though), but I'm okay with pulling them for other stuff, but there are some classic and powerful cards in your list.

  7. #67
    Inactive Member TheAbe's Avatar
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    Re: Essentials

    Quote Originally Posted by kerbythepurplecow View Post
    After 4+ hours in a car, Jason and I trimmed the list more:

    Name

    Behemoth Sledge (going in for Loxodon Warhammer) [url=http://findmagiccards.com/Cards/AR/Behemoth_Sledge.html - Behemoth Sledge[/url]
    Black Lotus
    Crucible of Worlds
    Expedition Map
    Lotus Bloom
    Mox Emerald
    Mox Jet
    Mox Pearl
    Mox Ruby
    Mox Saphire
    Oblivion Stone
    Panoptic Mirror

    All is Dust
    Emrakul, the Aeons Torn
    Ulamog, the Infinite Gyre

    Bojuka Bog
    Emeria, the Sky Ruin
    Evolving Wilds
    Minamo, School at Water's Edge
    Okina, Temple of Grandfathers
    Shinka, the Bloodsoaked Keep
    Tectonic Edge

    Contract from Below
    Decree of Pain
    Drana, Kalastria Bloodchief
    Sudden Spoiling
    Suffer the Past
    Vampiric Tutor
    Yawgmoth's Will

    Compulsion
    Draining Whelk
    Gifts Ungiven
    Intuition
    Mystical Tutor
    Recurring Insight
    Rite of Replication
    Sphinx of Magosi
    Thada Adel, Acquisitor
    Time Walk
    Tinker
    Trinket Mage

    Anathemancer
    Captain Sissy
    Dauntless Escort
    Empyrial Archangel
    Maelstrom Nexus
    Maelstrom Pulse
    Mystic Snake
    Novablast Wurm
    Prince of Thralls
    Qasali Pridemage
    Rafiq of the Many
    Sen Triplets
    Thraximundar
    Trygon Predator
    Wrexial, the Risen Deep

    Hibernation's End
    Life from the Loam
    Realms Uncharted
    Survival of the Fittest
    Terastodon

    Goblin Bombardment
    Jaya Ballard, Task Mage
    Kazuul, Tyrant of the Cliffs
    Wild Research

    Deathless Angel
    Elspeth, Knight-Errant
    Enlightened Tutor
    Linvala, Keeper of Silence
    Luminarch Ascension
    Magus of the Disc
    Marshal's Anthem
    Stoneforge Mystic
    Wall of Omens
    Vengeful Dreams

    Around 39 cards to add to the deck. List still needs to be trimmed by about 30 cards. Next big step is to compare the list to the cards in the deck for obvious replacements.


    From this list. I question:

    Behemoth Sledge
    Sudden Spoiling (only hits one player, often doesn't kill the creatures unless combined with somehting else)
    Rite of Replication
    Elspeth
    Prince of Thralls
    Wild Research - I don;t think its powerful enough these days
    Linvala
    Vengeful Dreams
    Goblin Bombardment
    Mystic Snake
    Qasali Pridemage (I love him, but a 2/2 with a sac Seal of Cleansing just ins;t that much, even with the extra ability. There's no chance for card advantage here. I'd prefer stuff that can, like Thornscape Battlemage, Vithian Renegades, Indrik Stomphowler, Acidic Slime (which takes out artifact creatures too, by the by,etc.)




    I think you should be considering:

    Fight to the Death
    Journeyer's Kite
    Citanul Flute
    Magmaw
    Acidic Slime

  8. #68
    Inactive Member TheAbe's Avatar
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    Re: Essentials

    FighttotheDeath

  9. #69
    HB Forum Owner kerbythepurplecow's Avatar
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    Re: Essentials

    I'm glad to hear you finally chime in. We've been trying fast and hard to trim this down to a decklist.

    Fight to the Death is silly. And probably amazing.

    I crave more input. Post more opinions and I'll modify the list and add to the debates when I have a bit more time to spare (Mum just got here).
    *mooooooooo*

  10. #70
    Inactive Member jrr's Avatar
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    Re: Essentials

    My last post was suggestions, so they stay at that. So far its been mostly Aaron and me trying to make the decisions so the more the merrier, however I am going to fight tooth and nail for a spot for Qasali Pridemage. This card has a huge impact for his cost. Late game he helps your guys punch a little harder while threatening to destroy key artifacts/enchantments. Early he beats hard for his cost while packing heavy utility for when he can no longer hold the board alone. Pridemage is amazing.
    -JRR

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