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Thread: Essentials

  1. #101
    HB Forum Owner kerbythepurplecow's Avatar
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    Re: Essentials

    Quote Originally Posted by TheAbe View Post
    None of the Worldwake "I become a creature AND make two color" Lands?
    Are they worth it? I try to have as few comes into play tapped lands as possible. What should they replace?
    *mooooooooo*

  2. #102
    Inactive Member jrr's Avatar
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    Re: Essentials

    They are meh for the most part, though I would think the R/G one is worth it.
    -JRR

  3. #103
    Inactive Member TheAbe's Avatar
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    Re: Essentials

    Quote Originally Posted by kerbythepurplecow View Post
    Are they worth it? I try to have as few comes into play tapped lands as possible. What should they replace?
    Creatures that survive the many wraths we sometimes see in games with heft? Noit bad at all. And they make two colors.

    I'd at least look at Celestial Colonnade, Creeping Tar Pit, and Lavaclaw Reaches

  4. #104
    HB Forum Owner kerbythepurplecow's Avatar
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    Re: Essentials

    I suppose it would be worthwhile to try one or two and see how it goes. I know I have a lavaclaw reaches, so that's an easy thing there
    *mooooooooo*

  5. #105
    HB Forum Owner kerbythepurplecow's Avatar
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    Re: Essentials

    What about shock duals from Rav block? Totally forgot. Worth it because they're fetchable?
    *mooooooooo*

  6. #106
    Inactive Member jrr's Avatar
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    Re: Essentials

    Yes, fetchable, but they do cost a lot in terms of life... better than pain lands though!
    -JRR

  7. #107
    HB Forum Owner kerbythepurplecow's Avatar
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    Re: Essentials

    Well dammit. I've still got 26 more proxies to make. My printer is currently out of ink so I'm doing them by hand. Shock duals are backburner for now
    *mooooooooo*

  8. #108
    HB Forum Owner kerbythepurplecow's Avatar
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    Re: Essentials

    Proxies are finally done. Well, with the exception of Rite of Replication which I forgot to do and Ancestrall Recall which I completely overlooked until this point for some reason.

    So, I added recall. The deck was 6 cards over. I trimmed a basic, Mikokoro, Liliana, Crop Rotation, Ray of Revelation, and Ancient Grudge.

    Mikokoro is fun, but it's heavy disadvantage.

    We talked about Liliana at length.

    Crop Rotation is card disadvantage and there's still a crapton of land get in the deck

    As for Ray and Ancient grudge, I actually set out every artifact/enchantment kill card in the deck. There's a ton, I think it can get by without them. They're still wishable.
    *mooooooooo*

  9. #109
    Inactive Member jrr's Avatar
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    Re: Essentials

    I'm in between on Ancient Grudge and Ray of Revelation... after all they do create card advantage and they have use if you have to discard them for whatever reason. So I like them, but I'm not opposed to removing them either.

    Crop Rotation on the other hand is really a "fixer" though it can be, I treat it as a tutor much like mystical or enlightened. I feel like this still deserves a spot.
    -JRR

  10. #110
    HB Forum Owner kerbythepurplecow's Avatar
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    Re: Essentials

    Crop Rotation is 2 for 1. Sure, it's one mana, but it's still a disadvantage.

    There's still Realms Uncharted, Weathered Wayfarer, Sylvan Scrying, Scapeshift, and Expedition Map to get any land. That's not to mention the massive tutor suite in the deck.

    I actually considered pulling Land Tax for a but, but couldn't bring myself to do it in the end. The Essentials may be down to 39 basics, but that's still 13 Land Tax uses
    *mooooooooo*

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