I agree with the DM on this. We get attached to characters, yes. I am no exception, but D&D is about risk. I am enjoying the enhanced danger levels and am looking forward to testing Gwylln in the Abyss...bring on those Baalors and Pit Fiends, I say. [img]smile.gif[/img]
Remember that as our characters advance in levels, increasingly dangerous enemies are required or we'll never advance beyond a certain point XP wise, and the Devonshire team is getting close to Epic levels. Given as things are going, we should earn a fair amount of XP while battling our way back to our home realm with more levels under our collective belts.
A recent encounter in Devonshire against twenty or more gnolls resulted in virtually NO XP for anyone after a two hour combat; only the leader was of a high enough level to qualify for XP. Eventually we'll be able to take on a nest of vampires (not spawn which we already have met one.), or ancient elder dragons and still get only slight amounts of XP for the fight even though we'll all be near dead, level drained or whatnot.
My two coppers, for what it's worth. [img]smile.gif[/img]
Bookmarks