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Thread: Comments?

  1. #11
    Inactive Member Chance1234's Avatar
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    ace

  2. #12
    Inactive Member Matty2phatty's Avatar
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    Originally posted by occasus:
    Actually, I'm not even sure you would be able to see the machine gun flashes in that sort of daylight.. but the "shotgun" explosions at the beginning might perhaps light up the ground a bit.
    <font size="2" face="Verdana, Helvetica, sans-serif">Yeah that could be true actually, but then half of what you see on screen isn't true to reality but the film world is different to reality. Kinda like how DV footage looks like reality but to the viewer it doesn't look right. Just like punches don't sound like slapped cabbage and rain doesn't fall in giant globules, and how television sets don't emit 1000W of blue light.

    I guess all i'm saying is that what i meant by selling it is that to the viewer it will look more like it was truly part of the scene rather than something added later.

    I can think how you could pull it off in combustion, but in premiere i'm not so sure.
    3Ds Max can do it with matte texture maps, if you feel like rotoscoping.

  3. #13
    Inactive Member occasus's Avatar
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    Originally posted by Matty2phatty:
    I guess all i'm saying is that what i meant by selling it is that to the viewer it will look more like it was truly part of the scene rather than something added later.
    <font size="2" face="Verdana, Helvetica, sans-serif">I completely agree.

  4. #14
    Senior Hostboard Member miker's Avatar
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    Originally posted by miker:
    Looks like it was comped in Particle Illusion or Discreet Combustion.
    <font size="2" face="Verdana, Helvetica, sans-serif">Hmmm, spose what I should of said was:
    Looks like the particle effects were generated in Particle Illusion or Discreet Combustion.

    Whatever :-)

  5. #15
    Inactive Member Matty2phatty's Avatar
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    me and my grammar [img]confused.gif[/img]

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